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AI Insights · Timothy · October 2021

Top 5 Co-op Games in Italy Q3 2021: Performance Overview

Explore the performance trends of the top 5 co-op games in Italy during Q3 2021, including downloads, revenue, and active users.

Top 5 Co-op Games in Italy Q3 2021: Performance Overview

In the third quarter of 2021, the top 5 co-op games in Italy showcased varied performance trends across downloads, revenue, and active users. Here is a detailed look at how each game performed, based on data from Sensor Tower.

Clash Royale from Supercell saw a remarkable increase in its weekly revenue, peaking at approximately $462K in the week of September 6. Weekly downloads exhibited a fluctuating pattern, reaching a high of about 87K in the week of August 2, and closing the quarter at around 56K. The game also experienced a consistent rise in weekly active users, ending the quarter with over 4.7M users.

Roblox by Roblox Corporation maintained a strong revenue stream, peaking at about $253K in the first week of September. Weekly downloads remained stable, ranging between 42K and 52K throughout the quarter. Active users fluctuated slightly but remained around 1.8M towards the end of September.

Pokémon UNITE from The Pokemon Company, which launched on September 21, saw impressive initial performance. Weekly revenue grew to approximately $57K by the end of September. Downloads started strong with roughly 518K in its launch week, tapering to about 126K in the following week. Active users were also high, starting at around 501K and slightly decreasing to 457K by the end of the month.

Among Us! by InnerSloth LLC experienced modest revenue figures, peaking at around $1.2K in mid-August. Downloads showed a slight decline over the quarter, from around 39K in early July to 33K by the end of September. Active users saw some fluctuations, ending the quarter with approximately 366K users.

Pokémon GO by Niantic, Inc. had a notable revenue peak of approximately $131K in mid-July. Weekly downloads saw a significant high of around 73K in the week of July 12 but gradually decreased to about 18K by the end of September. Active users remained relatively stable, ending the quarter with over 1.5M users.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021